OK, so we have loved them, made them, used them, now I recommend compressing them.
There are four of options for compressions technologies in the apple PVRTC tool, texturetool:
–channel-weighting-linear
–channel-weighting-perceptual
–bits-per-pixel-2
–bits-per-pixel-4
For realistic looking images, they recommend perceptual, but there’s still a lot of artifacting with that technology.
You might try compressing them with [...]